Albion Armory Update: The Creation Of Lugzi’s Flailing Knight

To be honest, when a man is faced with any difficulties, he should be good at adventure, in other word, he is fond of challenging risky things. Since a man’s got to do what a man’s got do. In this week, the aim of Albion build is for those of you that love to fearlessly engage their opponents to create the opportunity for their team. More details, recommend you visit here: https://www.u4gm.com/albion-online/.

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Albion Online is an open world, and being there, there are about 10 years battle, in addition, numbers are a vital factor for the outcome of the battle. Nonetheless, as long as both groups are just staring at each other from a distance, nobody wins or loses. In those situations, a single engage or counter can change the flow of the entire battle.

It’s no wonder that people create highly specialized builds with the single purpose of creating that opportunity for their team. According to Lugzi, as a guild leader of Zorn, he succeeded in creating one of those specialized engaging builds and decided to share it with the community of Albion. Today, we primarily introduced relevant news about Lugzi’s Flailing Knight.

About the Flailing Knight
Lugzi starts of about the creation of his build, and he elaborated: owing to he’s a main character in his guild, he intended to jump on the flail as it was buffed by adding the Pull Area into its available repertoire of abilities at the end of the first Beta. A tank can assist him to get a great overview and a good grasp of the overall situation on the battlefield and allows he not only to call shots but to set the tempo of the fight by myself as well.

Build Overview
Lugzi’s Flailing Knight is a real tank in terms of survivability. Despite passing on a shield, the build reaches over 70% of base damage mitigation from Armor and Magic Resist. Combined with another 7,5% reduced damage from the item’s passives, the build can easily be pushed to over 6,500 effective health before the Focus Fire debuff kicks in.

Combining that huge health pool with the build’s crowd control and defensive abilities does not only allows it to dive deep into the enemies’ raid but to come back out alive as well. As the Flailing Knight basically deals no damage on its own, you rely heavily on your team’s ability to capitalize on your engages.

You will need area-of-effect damage dealers in your back that start roasting your opponents the moment you have caught them. Combining your area crowd control with their area damage allows you to wipe out entire groups in a single and decisive strike.

Eventually, more informations about Albion tips, tricks as well as combos, stay tuned U4GM, in the meanwhile, U4GM is devoted to offers cheap albion online gold to gamers, there is no doubt that U4GM has been catered to so many gamer’s needs and expectation.

Resources From: https://www.u4gm.com/news/Albion-Online/Albion-Armory-Update-The-Creation-Of-Lugzi%E2%80%99s-Flailing-Knight-31841

Shaq Became The Cover Of NBA 2K18 Legend Edition

NBA 2K games have been available on Xbox One and PS4 since those consoles launched. It’s almost a certainty that NBA 2K18 will support more colors and better visuals. Also, both Microsoft and Sony will spend 2017 touting visual updates made possible by their new systems.

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Shaquille O’Neal will be the cover of the Legend Edition of NBA 2K18. This special edition of the series includes Shaq’s exclusive content and articles, which extend his legacy as the most dominant pivot in NBA history.

“I want to thank the NBA 2K for their continued support of my career as a player and commentator,” said O’Neal, whose inclusion at the Hall of Fame late last year was celebrating a notorious 19-year career. “I’m excited to appear on the cover of the NBA 2K18 Legend Edition, and I hope my fans have a great time dominating the painting in my style and recreating my most legendary plays.”

The Legend Edition of NBA 2K18 will be available in physical format exclusively in game stores, as well as in digital format. Players booking this edition will receive physical items and exclusive Shaq game content.

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Albion Online: Enter The Center City Of Outlands

Today the guys at Sandbox Interactive bring us a new development diary in which they tell us the latest tests they have been doing and the goals they have been trying to achieve with the redesign of the Outlands. A redesign that wants to fill this PvP territory with a greater number of activities while adjusting the risk and difficulty for small groups of players.

Caerleon As The Only Central City

One of the main complaints we have in the Outlands is that cities are not fully fulfilling their role of being the home of guilds without territories or players without being excluded from the Real Continent. For this reason, we have decided to remove all the cities of the Outlands, as well as the ports. Instead, a large portal will be available in Caerleon, the central city of the Royal Continent.

This portal will take you to the different parts of the Outlands, with four exits for each region of the Outlands. The lower regions will have a green exit, the middle region will have a yellow exit and the high region will have a red exit. Using the portal will be free of cost, but will link you to the output you used for a short period of time, as well as the region of Outlands that have spent more time. This limits how guilds can project their strength into the Outlands while allowing Caerleon to function as a center for the Outlands.

With these changes, Caerleon will now be considered as the black zone city, allowing players with foul or dreaded reputation to enter into it.

Increased Rewards And Other Changes

There are two changes that benefit the Outlands.

First of all, the distribution of resources is being adjusted. All parts of the Outlands will have the same amount of resources, but they will have different rate of generation of enchanted resources, with the highest areas having the highest rate. In general, the black areas will have significantly more enchanted material than the Royal Continent. This created a strong incentive for the gatherers to go to the Outlands if they want to be able to get enchanted material level two or level three.

Second, to make GvG more attractive, we are changing the way in which territories with watch towers function. The Surveillance Towers will now be the only sites in the world where you can get the Tier 8 resources. On top of that, resources will appear at the start of the territory timer. This means at that time, or just after the first GvG fight, you can start collecting resources from that place.

If your guild does not have a territory with surveillance towers, you can still get the Tier 8 resources as you can now attack surveillance towers and collect your high-end resources, even if it does not belong to you.

Finally, we are currently testing the “anti-zerg” vision in the Outlands on the main server of Albion Online. This mechanism shows groups of more than ten players on the minimap, and generally should provide more balanced battles and general action. Right now we are analyzing the information we have collected from this test to see if we should keep the skill or not.

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Robin Henkys Answered Accordingly Common Questions About Albion

In principle, Albion Online is a very skill-based game with a player driven economy, Albion model is based around vanity items and a premium status. Premium status does not make you more powerful, but makes the game less grindy by allowing you to progress faster than non-premium players. The cool thing is: you can get premium with in-game currency such as albion online gold.

Some relevant questions that gamers asked, Robin Henkys answered accordingly, today, let’s list some major questions, and analyze its details. Furthermore, if you have more questions and need to be answered, you can visit official website: https://www.u4gm.com/albion-online/ and then contact with us directly.

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What made you drop your free to play plans?

Robin: We absolutely want to avoid that our 70.000 backers – who are making Albion Online possible in the first place – would have a bad playing experience because issues caused by a free to play launch, namely: over-crowding of the game world, spamming, botting and a toxic community.

What do your players think about free to play games?

Robin: In general, there always have been two groups of players when it came to the free-to-play model. The first group consist of players who are interested in Albion Online, but cannot afford to pay for the game. The second group consist of those that are naturally skeptical about free to play games, as they often have the tendency to become pay to win.

Players have been talking a lot about the changes to the Albion Online payment model can you give us a short history about this topic?

Robin Henkys: When we first came up with the idea for Albion Online, it was quite clear to us that we wanted to create a game that caters to a group of very dedicated MMO players that were looking for a game to play for many years. We needed to come up with a model that is not pay to win but still powerful enough to keep the game running without us having to spend too much of our development time on monetization.

Albion: Concerning All-In Wailing Bow And Build Overview

If you act as one of the decisive factors in a battle, you will be able to get the satisfying feeling. Pleasingly, the featured build of this week, those exhilarating moments is coming. Today, we primarily discuss about the All-In Wailing Bow. About more latest news, official website https://www.u4gm.com/albion-online/ will timely update, please stay tuned it!

Concerning All-In Wailing Bow
ZvZ (Zerg vs Zerg), generally, it seem to that ZvZ is all about numbers, if you lack numbers, seemingly, you lack the damage. Hence, according to Shankz’s idea, making use of a smaller numbers to evenly fight larger zergs. Now, Shankz plan on creating his build, he emphasis on using the All-In Wailing Bow, you are legit all-in as every single skill is chosen to cap your total damage bonus before launching the Demon Arrow to one-shot multiple characters in you enemy’s backline.

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Build Overview
With every single skill in this build being picked to multiply your already high base damage, the Demon Arrow becomes a more and more devastating one-shot threat every second you can prepare the launch of your final attack. However, the All-In Wailing Bow’s survivability is close to non-existent, especially when caught off guard in the preparation phase before launching the Demon Arrow, and you need to hide within your group to be safe from incoming attacks.

Being created around the Demon Arrow ability, the build offers huge range with great base damage that increases when hitting multiple enemies at once. Basically, the more enemies you are fighting, the more potential damage you can deal. It’s safe to say that the All-In Wailing Bow build is an extremely efficient build for huge skirmishes and massive fights in general, but it is also capable of dealing good damage in smaller matches.

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The Early Access Of ESO: Morrowind Has Opened

Yesterday, those who purchased a digital version of The Elder Scrolls Online: Morrowind or a collector’s edition on physical media, will be able to travel to Vvardenfell a little earlier than others, on May 22, Early Access opens.

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All participants of Early Access will receive the full version of the game on their servers and will be able to keep their achievements when they continue the adventure after the official premiere on June 6. Early Access is only available to players who have purchased a Digital Upgrade or updated the Digital Collector’s Edition Upgrade of The Elder Scrolls Online: Morrowind for PC / Mac before the official premiere. In addition, all buyers of the collector’s edition for PC / Mac on physical media will be invited to early access. New players who buy the full version of the game will be able to start their adventure on the day of the official premiere – June 6, 2017.

Starting the game in Vvardenfell a new character or his former hero, the RD’s owners will discover new grandiose stories and unexplored territories of a huge new chapter two weeks before the rest of the players. During the Early Access period, the game will be finalized, which all other customers will receive on the day of the premiere.

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New ESO: Morrowind Trailer Is Dedicated To Three Great Houses

Prior to the release of the Morrowind add-on to The Elder Scrolls Online there are only a few weeks left. Bethesda Softworks continues to publish new trailers, revealing the story component and other details of the project.

Another video is dedicated to the Great Houses of Morrowind: Hlaalu, Redoran and Telvanni. “The incessant intrigues and the struggle for influence between the Great Houses create an atmosphere of anxiety and betrayal in Morrowind,” the authors say.

During Vvardenfell’s research, the player “will not have to choose” between the interests of these rival houses. In Morrowind, “everything turns out to be not what it seems at first glance”, and therefore “you never know who is really a friend and who is an enemy.”

Release The Elder Scrolls Online: Morrowind will be held June 6 on PC, Mac, PlayStation 4 and Xbox One. Some PC version owners will be invited to Vvardenfell two weeks before the rest.

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A New ESO Trailer Shows Dwarven Ruins In Morrowind

A new video series was launched at The Elder Scrolls Online: Morrowind, in which a Morag Tong assassin named Naryu Virian tells about the world of the game. In the first demonstration of the dwarf ruins we can see a short presentation.

Who else could show Vvardenfell better than an experienced and legendary assassin? The Elder Scrolls Online: In Morrowind’s new video, Naryu Virian, a member of Morag Tong, tells us what traps and opponents are lurking on us when we visit the ruins of the complexes built by dwarves.

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10 Key Changes should Be Done in Madden 18: Part Two

We shared the First Part at last article: 10 Key Changes should Be Done in Madden 18: Part One, we introduced the first five changes proposed by Madden 17 fans, there are Off-the-ball injuries, A whole new ball game via Frostbite, Unlimited relocation choices, True home-field advantage, Improved clock management. You can visit www.madden-store.com to see more details about the five parts on ‘NEWS’ page. Today, I will continue introducing the rest five parts.
6. Additional franchise details
EA’s partnership with the NCAA was punted into oblivion by way of a 2015 lawsuit regarding player likenesses, meaning we’re stuck with fictional draft classes for the foreseeable future. That’s a shame, but it shouldn’t be unsalvageable. Take it away, texashomeboy.
GR+ will have extensive Madden 18 coverage throughout this year – as it did in 2016, when I became the first UK journalist ever to visit Tiburon. Think I’ve missed something from the above list? Throw a shoulderblock towards @benjiwilson on Twitter (along with the idea, obvs) and I’ll factor it into GR+’s next Madden preview.
7. Retro Madden mode
Last year GR+ based an entire feature on the Madden whambulance. Really. And while the series tiptoes closer to reality with each passing year, it’s still the flourish this team misses most from the Mega Drive/Genesis days. Clearly you feel the same way.
“Bring back the ‘take no prisoners’ ambulance from Madden NFL 92,” writes Olimite on Twitter. “In all seriousness, though, would love an anniversary mode like NHL 14.” Actually, that’s a genius call. NHL’s yesteryear throwback captured all the glory of the 16-bit era, but in pristine-Perspex HD. It’s time Madden was given similar treatment. Or a next-gen, Gridiron equivalent of the fantastically funny NHL 3-on-3 Arcade. (Nobody mention NFL Tour.)
8. Editable draft classes
“Madden lacks actual draft classes for franchise mode. They have done a great job with coming up with generated players, but it just isn’t the same with not having the college rookies come up into the NFL in your franchise. I have a solution. One thing that NBA 2K does really well is draft classes in their franchise mode. You can still use generated ones that are created by NBA 2K, or you can download a class from the community creations. This allows for amazing, authentic NBA draft classes. Madden needs to steal this idea. If you give the ability for people to create prospects and build draft classes, and allow the user to download it before the season starts, it would make franchise that much more fun. It would be amazing to do a 49ers franchise and build my team around DeShone Kizer, instead of random generated QB out of Stanford.”
9. Historic seasons
Within this mode, you’d still play the normal 30 years but through an alternate universe. When you select Franchise, you’ll have the regular options but a new option called N-“if”-L. You select a year to start and now you’re in that year. Let’s say you select 2012 and want to re-do the Peyton Manning chase. Take the Cardinals and bring him to Arizona. Or do the same at Tennessee, or take over the Colts and keep Manning in Indianapolis.
Maybe change history and start the 2002 season as an expansion team from Toronto or LA – it’d allow you to choose any team and start over. After completing free agency and the draft, you now play the 30-year Franchise from whatever year you started in and can re-write NFL history.”
10. Running back committees
It’s very rare in the modern NFL that any team uses one running back throughout the majority of any given match, but Madden still utilises that antiquated approach. It means there’s no simple way to emulate, say, the Chiefs’ ride-the-hot-hand time share, where (when fit) Jamaal Charles, Spencer Ware and Charcandrick West all get carries during an afternoon’s play.
Cch99 from Operation Sports has potentially found a neat way to resolve this.
“How about add a halfback sub percentage screen somewhere for Play the Moments, or even CFM,” he writes. “Basically, give each HB a sub % and have the game auto-sub based on that, instead of fatigue. Even if they don’t get a carry, they get plays on the field. Let’s say you set it to ‘HB1: 60, HB2: 30, HB3: 10’. HB1 gets six plays straight, then HB2 gets three, then HB3 gets a play.” It’s not the most nuanced of solutions, but would at least stop AI teams wheeling the same ball carrier out there until fatigued, rather than adopting the committee approached prevalent across the modern NFL.
So we introduced all 10 Key Changes fans hope the developers will adopt or reference, maybe they will expect Madden 18 more if their own thoughts are designed in New Game. But no matter how it will come out few months later, there are still countless Madden fans will support and expect Madden 18!
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Reproduced in: https://www.madden-store.com/news/10-Key-Changes-should-Be-Done-in-Madden-18-Part-Two-26696